AI Insights · Timothy · January 2025
Top Boxing Games Performance in Lithuania Q4 2024
Explore the performance trends of the top boxing games on a unified platform in Lithuania during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the boxing games category on a unified platform in Lithuania saw varied performance across the top five apps. Here's a detailed look at their trends based on data from Sensor Tower.
I, The One - Fighting Games from Azur Interactive Games Limited maintained consistent weekly downloads, ranging from around 256 to 365. The app’s active users fluctuated slightly, peaking at 1.2K before settling at 1.1K by the end of the quarter.
Arm Wrestling Master by GOODROID, Inc. experienced a peak in weekly downloads at 435 in mid-October, followed by a decline to 144 by the end of December. Active users saw a similar trend, starting at 1.6K, peaking at 2.1K, and closing the quarter at 1.5K.
Real Boxing 2 from Vivid Games S.A. had a notable increase in weekly downloads, peaking at 408 in late December. Weekly revenue showed variability, with peaks at $21. Active users saw steady growth, reaching 584 by the end of December.
EA SPORTS™ UFC® 2 by Electronic Arts showed a peak in weekly downloads at 367 in late November. Revenue varied, hitting a high of $20 in late November. Active users increased steadily, peaking at 1.3K before a decline to 698 by the end of the quarter.
Finally, Boss Fight. from BoomBit, Inc. saw a peak in weekly downloads at 277 in late October. Active users consistently increased, ending the quarter at nearly 2K.
For more detailed insights into these trends, visit Sensor Tower's platform.